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<div class="title">O:/OpenGL/glut/glut/inc/glut.h</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * Copyright (c) 2011, Ranjith TV</span>
<a name="l00003"></a>00003 <span class="comment"> * All rights reserved.</span>
<a name="l00004"></a>00004 <span class="comment"> *</span>
<a name="l00005"></a>00005 <span class="comment"> * Redistribution and use in source and binary forms, with or without</span>
<a name="l00006"></a>00006 <span class="comment"> * modification, are permitted provided that the following conditions are met:</span>
<a name="l00007"></a>00007 <span class="comment"> *</span>
<a name="l00008"></a>00008 <span class="comment"> *   * Redistributions of source code must retain the above copyright notice,</span>
<a name="l00009"></a>00009 <span class="comment"> *     this list of conditions and the following disclaimer.</span>
<a name="l00010"></a>00010 <span class="comment"> *   * Redistributions in binary form must reproduce the above copyright notice,</span>
<a name="l00011"></a>00011 <span class="comment">       this list of conditions and the following disclaimer</span>
<a name="l00012"></a>00012 <span class="comment"> *     in the documentation and/or other materials provided with the distribution.</span>
<a name="l00013"></a>00013 <span class="comment"> *   * Neither the name the Ranjith nor the names of its contributors may be used</span>
<a name="l00014"></a>00014 <span class="comment">       to endorse or promote products derived</span>
<a name="l00015"></a>00015 <span class="comment"> *     from this software without specific prior written permission.</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &quot;AS IS&quot; AND</span>
<a name="l00018"></a>00018 <span class="comment"> * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED</span>
<a name="l00019"></a>00019 <span class="comment"> * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.</span>
<a name="l00020"></a>00020 <span class="comment"> * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,</span>
<a name="l00021"></a>00021 <span class="comment"> * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES</span>
<a name="l00022"></a>00022 <span class="comment"> * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;</span>
<a name="l00023"></a>00023 <span class="comment"> * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY</span>
<a name="l00024"></a>00024 <span class="comment"> * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span>
<a name="l00025"></a>00025 <span class="comment"> * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span>
<a name="l00026"></a>00026 <span class="comment"> * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span>
<a name="l00027"></a>00027 <span class="comment"> */</span>
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 
<a name="l00030"></a>00030 <span class="preprocessor">#if !defined(__GLUT_H__)</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define __GLUT_H__</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="comment">/*</span>
<a name="l00034"></a>00034 <span class="comment"> * Symbian platform specific include files</span>
<a name="l00035"></a>00035 <span class="comment"> */</span>
<a name="l00036"></a>00036 <span class="preprocessor">#if defined(__SYMBIAN32__) || defined(SYMBIAN)</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span><span class="preprocessor">#include &lt;e32def.h&gt;</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include &lt;e32base.h&gt;</span>
<a name="l00039"></a>00039 <span class="preprocessor">#define GLUT_OS_SYMBIAN</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#ifndef GLUT_ES</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_ES</span>
<a name="l00042"></a>00042 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00043"></a>00043 <span class="preprocessor"></span><span class="preprocessor">#define APIENTRY  IMPORT_C</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span>
<a name="l00046"></a>00046 <span class="preprocessor">#if !defined(APIENTRY)</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor">#define APIENTRY</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span>
<a name="l00050"></a>00050 <span class="comment">/*</span>
<a name="l00051"></a>00051 <span class="comment"> * GL, GLES, GLES2 or VG include files</span>
<a name="l00052"></a>00052 <span class="comment"> */</span>
<a name="l00053"></a>00053 <span class="preprocessor">#if defined(GLUT_ES) || defined(GLUT_ES2) || defined(GLUT_VG)</span>
<a name="l00054"></a>00054 <span class="preprocessor"></span><span class="preprocessor">#ifdef GLUT_ES2</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span><span class="preprocessor">#include &lt;GLES2/gl2.h&gt;</span>
<a name="l00056"></a>00056 <span class="preprocessor">#elif GLUT_VG</span>
<a name="l00057"></a>00057 <span class="preprocessor"></span><span class="preprocessor">#include &lt;VG/openvg.h&gt;</span>
<a name="l00058"></a>00058 <span class="preprocessor">#include &lt;VG/vgu.h&gt;</span>
<a name="l00059"></a>00059 <span class="preprocessor">#else</span>
<a name="l00060"></a>00060 <span class="preprocessor"></span><span class="preprocessor">#include &lt;GLES/gl.h&gt;</span>
<a name="l00061"></a>00061 <span class="preprocessor">#endif</span>
<a name="l00062"></a>00062 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00063"></a>00063 <span class="preprocessor"></span><span class="preprocessor">#include &lt;GL/gl.h&gt;</span>
<a name="l00064"></a>00064 <span class="preprocessor">#include &lt;GL/glu.h&gt;</span>
<a name="l00065"></a>00065 <span class="preprocessor">#endif</span>
<a name="l00066"></a>00066 <span class="preprocessor"></span>
<a name="l00067"></a>00067 <span class="preprocessor">#if defined(__cplusplus)</span>
<a name="l00068"></a>00068 <span class="preprocessor"></span><span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {
<a name="l00069"></a>00069 <span class="preprocessor">#endif</span>
<a name="l00070"></a>00070 <span class="preprocessor"></span>
<a name="l00071"></a>00071     <span class="comment">/*</span>
<a name="l00072"></a>00072 <span class="comment">     * Display mode definitions</span>
<a name="l00073"></a>00073 <span class="comment">     */</span>
<a name="l00074"></a>00074 <span class="preprocessor">#define GLUT_RGB                            0</span>
<a name="l00075"></a>00075 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_RGBA                           GLUT_RGB</span>
<a name="l00076"></a>00076 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_INDEX                          1</span>
<a name="l00077"></a>00077 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_SINGLE                         0</span>
<a name="l00078"></a>00078 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_DOUBLE                         2</span>
<a name="l00079"></a>00079 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_ACCUM                          4</span>
<a name="l00080"></a>00080 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_ALPHA                          8</span>
<a name="l00081"></a>00081 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_DEPTH                          16</span>
<a name="l00082"></a>00082 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_STENCIL                        32</span>
<a name="l00083"></a>00083 <span class="preprocessor"></span>    <span class="comment">/*</span>
<a name="l00084"></a>00084 <span class="comment">     * RGB color component</span>
<a name="l00085"></a>00085 <span class="comment">     */</span>
<a name="l00086"></a>00086 <span class="preprocessor">#define GLUT_RED                            0</span>
<a name="l00087"></a>00087 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_GREEN                          1</span>
<a name="l00088"></a>00088 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_BLUE                           2</span>
<a name="l00089"></a>00089 <span class="preprocessor"></span>
<a name="l00090"></a>00090     <span class="comment">/*</span>
<a name="l00091"></a>00091 <span class="comment">     * The glutGet parameters</span>
<a name="l00092"></a>00092 <span class="comment">     */</span>
<a name="l00093"></a>00093 <span class="preprocessor">#define  GLUT_WINDOW_X                      0x0064</span>
<a name="l00094"></a>00094 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_Y                      0x0065</span>
<a name="l00095"></a>00095 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_WIDTH                  0x0066</span>
<a name="l00096"></a>00096 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_HEIGHT                 0x0067</span>
<a name="l00097"></a>00097 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_BUFFER_SIZE            0x0068</span>
<a name="l00098"></a>00098 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_STENCIL_SIZE           0x0069</span>
<a name="l00099"></a>00099 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_DEPTH_SIZE             0x006A</span>
<a name="l00100"></a>00100 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_RED_SIZE               0x006B</span>
<a name="l00101"></a>00101 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_GREEN_SIZE             0x006C</span>
<a name="l00102"></a>00102 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_BLUE_SIZE              0x006D</span>
<a name="l00103"></a>00103 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_ALPHA_SIZE             0x006E</span>
<a name="l00104"></a>00104 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_WINDOW_DOUBLEBUFFER           0x0073</span>
<a name="l00105"></a>00105 <span class="preprocessor"></span>
<a name="l00106"></a>00106 <span class="preprocessor">#define  GLUT_SCREEN_WIDTH                  0x00C8</span>
<a name="l00107"></a>00107 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_SCREEN_HEIGHT                 0x00C9</span>
<a name="l00108"></a>00108 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_SCREEN_WIDTH_MM               0x00CA</span>
<a name="l00109"></a>00109 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_SCREEN_HEIGHT_MM              0x00CB</span>
<a name="l00110"></a>00110 <span class="preprocessor"></span><span class="preprocessor">#define  GLUT_MENU_NUM_ITEMS                0x012C</span>
<a name="l00111"></a>00111 <span class="preprocessor"></span>    <span class="comment">/*</span>
<a name="l00112"></a>00112 <span class="comment">     * Mouse buttons.</span>
<a name="l00113"></a>00113 <span class="comment">     */</span>
<a name="l00114"></a>00114 <span class="preprocessor">#define GLUT_LEFT_BUTTON                    0</span>
<a name="l00115"></a>00115 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_MIDDLE_BUTTON                  1</span>
<a name="l00116"></a>00116 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_RIGHT_BUTTON                   2</span>
<a name="l00117"></a>00117 <span class="preprocessor"></span>
<a name="l00118"></a>00118     <span class="comment">/*</span>
<a name="l00119"></a>00119 <span class="comment">     * Mouse button  state.</span>
<a name="l00120"></a>00120 <span class="comment">     */</span>
<a name="l00121"></a>00121 <span class="preprocessor">#define GLUT_DOWN                           0</span>
<a name="l00122"></a>00122 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_UP                             1</span>
<a name="l00123"></a>00123 <span class="preprocessor"></span>
<a name="l00124"></a>00124     <span class="comment">/*</span>
<a name="l00125"></a>00125 <span class="comment">     * glutGetModifiers return mask.</span>
<a name="l00126"></a>00126 <span class="comment">     */</span>
<a name="l00127"></a>00127 <span class="preprocessor">#define GLUT_ACTIVE_SHIFT                   1</span>
<a name="l00128"></a>00128 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_ACTIVE_CTRL                    2</span>
<a name="l00129"></a>00129 <span class="preprocessor"></span><span class="preprocessor">#define GLUT_ACTIVE_ALT                     4</span>
<a name="l00130"></a>00130 <span class="preprocessor"></span>
<a name="l00131"></a>00131     <span class="comment">/*</span>
<a name="l00132"></a>00132 <span class="comment">     * Initialization functions</span>
<a name="l00133"></a>00133 <span class="comment">     */</span>
<a name="l00134"></a>00134     APIENTRY <span class="keywordtype">void</span> glutInit(<span class="keywordtype">int</span> *argp, <span class="keywordtype">char</span> **argv);
<a name="l00135"></a>00135     APIENTRY <span class="keywordtype">void</span> glutInitDisplayMode(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> mode);
<a name="l00136"></a>00136     APIENTRY <span class="keywordtype">void</span> glutInitWindowPosition(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
<a name="l00137"></a>00137     APIENTRY <span class="keywordtype">void</span> glutInitWindowSize(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height);
<a name="l00138"></a>00138 
<a name="l00139"></a>00139     <span class="comment">/*</span>
<a name="l00140"></a>00140 <span class="comment">     * Main loop function</span>
<a name="l00141"></a>00141 <span class="comment">     */</span>
<a name="l00142"></a>00142     APIENTRY <span class="keywordtype">void</span> glutMainLoop();
<a name="l00143"></a>00143 
<a name="l00144"></a>00144     <span class="comment">/*</span>
<a name="l00145"></a>00145 <span class="comment">     * Window management functions</span>
<a name="l00146"></a>00146 <span class="comment">     */</span>
<a name="l00147"></a>00147     APIENTRY <span class="keywordtype">int</span> glutCreateWindow(<span class="keyword">const</span> <span class="keywordtype">char</span> *title);
<a name="l00148"></a>00148     APIENTRY <span class="keywordtype">void</span> glutDestroyWindow(<span class="keywordtype">int</span> win);
<a name="l00149"></a>00149     APIENTRY <span class="keywordtype">int</span> glutGetWindow();
<a name="l00150"></a>00150     APIENTRY <span class="keywordtype">void</span> glutSetWindow(<span class="keywordtype">int</span> win);
<a name="l00151"></a>00151     APIENTRY <span class="keywordtype">void</span> glutSetWindowTitle(<span class="keyword">const</span> <span class="keywordtype">char</span> *title);
<a name="l00152"></a>00152     APIENTRY <span class="keywordtype">void</span> glutShowWindow();
<a name="l00153"></a>00153     APIENTRY <span class="keywordtype">void</span> glutHideWindow();
<a name="l00154"></a>00154     APIENTRY <span class="keywordtype">void</span> glutPositionWindow(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);
<a name="l00155"></a>00155     APIENTRY <span class="keywordtype">void</span> glutReshapeWindow(<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height);
<a name="l00156"></a>00156     APIENTRY <span class="keywordtype">void</span> glutPopWindow();
<a name="l00157"></a>00157     APIENTRY <span class="keywordtype">void</span> glutPushWindow();
<a name="l00158"></a>00158     APIENTRY <span class="keywordtype">void</span> glutFullScreen();
<a name="l00159"></a>00159 
<a name="l00160"></a>00160     <span class="comment">/*</span>
<a name="l00161"></a>00161 <span class="comment">     * Display related functions</span>
<a name="l00162"></a>00162 <span class="comment">     */</span>
<a name="l00163"></a>00163     APIENTRY <span class="keywordtype">void</span> glutPostRedisplay();
<a name="l00164"></a>00164     APIENTRY <span class="keywordtype">void</span> glutPostWindowRedisplay(<span class="keywordtype">int</span> win);
<a name="l00165"></a>00165     APIENTRY <span class="keywordtype">void</span> glutSwapBuffers();
<a name="l00166"></a>00166 
<a name="l00167"></a>00167     <span class="comment">/*</span>
<a name="l00168"></a>00168 <span class="comment">     * Callback functions</span>
<a name="l00169"></a>00169 <span class="comment">     */</span>
<a name="l00170"></a>00170     APIENTRY <span class="keywordtype">void</span> glutDisplayFunc(<span class="keywordtype">void</span> (*func)());
<a name="l00171"></a>00171     APIENTRY <span class="keywordtype">void</span> glutReshapeFunc(<span class="keywordtype">void</span> (*func)(<span class="keywordtype">int</span>, <span class="keywordtype">int</span>));
<a name="l00172"></a>00172     APIENTRY <span class="keywordtype">void</span> glutKeyboardFunc(<span class="keywordtype">void</span> (*func)(<span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> key, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y));
<a name="l00173"></a>00173     APIENTRY <span class="keywordtype">void</span> glutMouseFunc(<span class="keywordtype">void</span> (*func)(<span class="keywordtype">int</span> button, <span class="keywordtype">int</span> state, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y));
<a name="l00174"></a>00174     APIENTRY <span class="keywordtype">void</span> glutMotionFunc(<span class="keywordtype">void</span> (*func)(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y));
<a name="l00175"></a>00175     APIENTRY <span class="keywordtype">void</span> glutPassiveMotionFunc(<span class="keywordtype">void</span> (*func)(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y));
<a name="l00176"></a>00176     APIENTRY <span class="keywordtype">void</span> glutTimerFunc(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> millis, <span class="keywordtype">void</span> (*func)(<span class="keywordtype">int</span>), <span class="keywordtype">int</span> value);
<a name="l00177"></a>00177 
<a name="l00178"></a>00178     <span class="comment">/*</span>
<a name="l00179"></a>00179 <span class="comment">     * Menu related functions</span>
<a name="l00180"></a>00180 <span class="comment">     */</span>
<a name="l00181"></a>00181     APIENTRY <span class="keywordtype">int</span> glutCreateMenu(<span class="keywordtype">void</span> ( *)(<span class="keywordtype">int</span> menu));
<a name="l00182"></a>00182     APIENTRY <span class="keywordtype">void</span> glutDestroyMenu(<span class="keywordtype">int</span> menu);
<a name="l00183"></a>00183     APIENTRY <span class="keywordtype">int</span> glutGetMenu();
<a name="l00184"></a>00184     APIENTRY <span class="keywordtype">void</span> glutSetMenu(<span class="keywordtype">int</span> menu);
<a name="l00185"></a>00185     APIENTRY <span class="keywordtype">void</span> glutAddMenuEntry(<span class="keyword">const</span> <span class="keywordtype">char</span> *label, <span class="keywordtype">int</span> value);
<a name="l00186"></a>00186     APIENTRY <span class="keywordtype">void</span> glutRemoveMenuItem(<span class="keywordtype">int</span> item);
<a name="l00187"></a>00187     APIENTRY <span class="keywordtype">void</span> glutAttachMenu(<span class="keywordtype">int</span> button);
<a name="l00188"></a>00188     APIENTRY <span class="keywordtype">void</span> glutDetachMenu(<span class="keywordtype">int</span> button);
<a name="l00189"></a>00189 
<a name="l00190"></a>00190     <span class="comment">/*</span>
<a name="l00191"></a>00191 <span class="comment">     * State retrieval functions</span>
<a name="l00192"></a>00192 <span class="comment">     */</span>
<a name="l00193"></a>00193     APIENTRY <span class="keywordtype">int</span>  glutGetModifiers();
<a name="l00194"></a>00194     APIENTRY <span class="keywordtype">int</span> glutGet(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> state);
<a name="l00195"></a>00195 
<a name="l00196"></a>00196 <span class="preprocessor">#if defined(__cplusplus)</span>
<a name="l00197"></a>00197 <span class="preprocessor"></span>}
<a name="l00198"></a>00198 <span class="preprocessor">#endif</span>
<a name="l00199"></a>00199 <span class="preprocessor"></span>
<a name="l00200"></a>00200 <span class="preprocessor">#endif</span>
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